Title: Super Splatform
Developer: P1XL Games
Platforms: IOS Universal
Price: $1.99
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Despite my love for precision platformers, I didn't decide to check out Super Splatform until days after its release. The retro aesthetic and trailer hadn't exactly sold me on the game, but the positive impressions and active developer on the Toucharcade forums convinced me to give the game a try. And I'm glad I did.
Gameplay wise, Super Splatform is most reminiscent of the well-received IOS game Bean's Quest. Like in that game, your little sphere bounces constantly; it's up to you to move left and right, onto platforms and over gaps. But Super Splatform's ace up its sleeve is its difficulty. This game is very much about precision. Sure you can bounce around the levels, not caring about getting medals for reaching the end in less jumps, but the real thrill comes in learning the levels, learning the limits of your jumping, and then chipping away jumps. While the early levels simply challenge you with larger gaps and distant platforms, soon you'll be switching gravity and timing jumps over bursts of wind. The game's fifty levels are divided into five themes, each with their own look and obstacles. Levels also contain a gold coin to find and a rainbow coin to collect after achieving the gold medal that's even harder to reach.
But that's not all. Super Splatform offers more than its hefty campaign. There's all a Doodle Jump-esque Infinite Mode, which tasks you with getting as high as you can. Along with that mode, you can also play the original Splatform as well, which was first released in 2002 on the Commodore 64.
You can purchase Super Splatform for $1.99.
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